![]() īy supporting methods of reflective, conversational, and literate programming, SuperCollider makes it relatively easy to find new sound algorithms and to develop custom software as well as custom frameworks. Its constant time message lookup and real time garbage collection allows large systems to be efficient and to handle signal processing flexibly. Specifics include the implicit expansion of tuples and the stateless pattern system. Further features typical of functional languages are supported, including closure creation via partial application (explicit currying), tail call optimization, list comprehensions, and coroutines. Closures are lexical, and scope is both lexical and dynamic. Functions and methods can have default argument values and variable length argument lists and can be called with any order of keyword arguments. Like many functional languages, it implements functions as first class objects, which may be composed. Its architecture strikes a balance between the needs of realtime computation and the flexibility and simplicity of an abstract language. The SuperCollider programming language is related to Smalltalk and functional languages, with a C family syntax. The SuperCollider programming language ( sclang) Calculation at different rates depending on the needs: audio rate, control rate, demand rate.Bus system which allows to dynamically restructure the signal flow.Gives access to an ordered tree structure of synthesis nodes which define the order of execution.Supports any number of input and output channels, including massively multichannel setups.The audio server has the following features: In most cases it is controlled from within the SuperCollider programming language, but it can be used independently. SuperCollider's sound generation is bundled into an optimised command-line executable (named scsynth). The SuperCollider synthesis server ( scsynth) Because all external control in the server happens via OSC, it is possible to use it with other languages or applications. The SC Server application supports a simple C plugin API making it easy to write efficient sound algorithms ( unit generators), which can then be combined into graphs of calculations. SC Language combines the object oriented structure of Smalltalk and features from functional programming languages with a C family syntax. These components communicate using OSC ( Open Sound Control). Starting with version 3, the SuperCollider environment has been split into two components: a server, scsynth and a client, sclang. 1.2 The SuperCollider programming language ( sclang).1.1 The SuperCollider synthesis server ( scsynth).The most recent major release (3.5) was released in March 2012. ![]() Released under the terms of the GNU General Public License in 2002, SuperCollider is free software. It is an efficient and expressive dynamic programming language providing a framework for acoustic research, algorithmic music, and interactive programming. Since then it has been evolving into a system used and further developed by both scientists and artists working with sound. SuperCollider is an environment and programming language originally released in 1996 by James McCartney for real-time audio synthesis and algorithmic composition. Unsourced material may be challenged and removed. Please help improve this article by adding citations to reliable sources. This article needs additional citations for verification.
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